Marketplace: starting with this version, you can now manage external content downloaded from the Nirtec Asset Store.
Licenses Management: users can now log in using only their username and password, removing the need for a license code. The server license limit has been increased to 50 seats. Additionally, an automated logout feature now clears device assignment upon closing the software, making it easier to switch between computers.
Integration with Visual Studio Code: edit your Machines Simulator scripts directly in VS Code.
WorkPart Trigger: now includes a digital I/O signal to trigger actions.
WorkPart: adds a new function to fix it to a UDC component.
Router Component: new property to face the direction of movement.
Push Button & LED Light: added light intensity control function.
New Image area UI component: to show 2D image in the UI screen.
Updates: Added a Check for Updates button in the settings menu. Also for USB licenses.
Module Updates: updated Tutorial Manager (v2.7.0), MS Virtual Reality (v1.44.0), and Server License Manager (v2.0.0) to support the new authentication flow.
UDC Parameters: the parameter list now includes element visibility control and support for String types.
Infrastructure: the download server has been migrated to Nirtec's own infrastructure.
Dynamic Element: now supports gravity and adds a new RelativeForceTo function for more realistic pushing forces.
UI Components: new slider control available in the user interface.
Editor UI: adjustable font size in the editor and I/O panels for improved visibility.
Shortcuts: new shortcuts to transform elements without the assistance window:
Copy (Ctrl+C)
Paste position (Ctrl+W)
Paste rotation (Ctrl+E)
Paste scale (Ctrl+R)
Added a shortcut for simultaneous adjustment on all axes.
Rendering: improved texture and model rendering for more accurate preview quality.
Scripting: new script function to adjust operator animation speed during simulation.
Router: new component for creating custom paths in simulations.
Model3D: now supports material mapping per mesh, model decomposition into separate Model3D components, and automatic texturing for models without UV data.
Machine Packaging: new feature to create .pak files containing all assets used in a machine (UDC, OBJ, Textures, etc.). Once unpacked, all assets are automatically restored to their respective folders.
Simulation Control: added the ability to pause the simulation.
I/O Drivers: introduced the new ModBus Server Driver.
Screen Recording: new feature to record the screen in .mp4 format to capture machines in action.
Demo Mode: it is now possible to restart the Demo from the menu without restarting the application.
Help: added a keys layout help screen for both the Editor and Simulation modes.
UDC Library: added two new UDC machines for automatic packaging.
Scenes: introduced a new complete Packaging machine line.