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Version 4.5.0

✨ What's New​

  • Humanoid & Character: components to create realistic animations, ideal for simulating manual tasks, machine loading, or ergonomics.
  • Procedural Conveyor & Conveyor Roller: systems for dynamic belt and roller creation.
  • Procedural Fences: for generating industrial fencing dynamically.
  • Shapes FX: featuring a new tool for creating procedural 3D primitives with custom textures and collisions.
  • KeyFrame Animator: now allows animations extended up to 100 seconds.
  • WorkPart Trigger: includes a new graph block function that returns the number of detected parts and a boolean indicator.
  • Hook: adds the ForcePositionOffset property to force a specific position when a WorkPart is picked.
  • Router: now allows users to toggle the action input for each point in the route during test mode.

🐞 Bugs Fixed​

  • KeyFrame Animator: time guideline now moves correctly during playback.

πŸ“Ί See it in Action​

Version 4.4.0

✨ What's New​

  • Marketplace: starting with this version, you can now manage external content downloaded from the Nirtec Asset Store.
  • Licenses Management: users can now log in using only their username and password, removing the need for a license code. The server license limit has been increased to 50 seats. Additionally, an automated logout feature now clears device assignment upon closing the software, making it easier to switch between computers.
  • Integration with Visual Studio Code: edit your Machines Simulator scripts directly in VS Code.
  • WorkPart Trigger: now includes a digital I/O signal to trigger actions.
  • WorkPart: adds a new function to fix it to a UDC component.
  • Router Component: new property to face the direction of movement.
  • Push Button & LED Light: added light intensity control function.
  • New Image area UI component: to show 2D image in the UI screen.
  • Updates: Added a Check for Updates button in the settings menu. Also for USB licenses.
  • Module Updates: updated Tutorial Manager (v2.7.0), MS Virtual Reality (v1.44.0), and Server License Manager (v2.0.0) to support the new authentication flow.

🐞 Bugs Fixed​

  • FlameFX: Force mode now works properly.
  • SparksFX: rotation now affects the effect correctly.
  • Keyframe Animation: scale animations now work correctly in UDCs & UCCs.
  • WorkPart Creator: correctly creates UDCs as WorkParts in random mode.
  • Conveyor Builder: spiral up & down movement now behaves properly when the output signal is active.
  • Simulation mode: fixed a communication issue when reopening the I/O Drivers status menu.

πŸ“Ί See it in Action​

Version 4.3.0

✨ What's New​

  • Component size: adjust without affecting the assigned model, allowing quicker collision shape adaptation (Static, Dynamic, WorkParts).
  • New script events: for entering/exiting Pause mode and for driver connection/disconnection.
  • WebService component added: enables sending/receiving JSON data via GET/POST requests.
  • Inverse Kinematics component: create angular arm robots, includes path creation system with per-axis control.
  • New UI Window component: UI controls can now be grouped in a movable and minimizable window.
  • LabelUI component added: to the UI library.
  • Advanced setting: modify driver I/O polling rate and physics system frequency.
  • WorkPart Trigger: allows modifying position, rotation, scale, color, and orbit of WorkParts during simulation, with immediate or interpolated changes.
  • New library models added: pallet stacker, tracks, carriage.
  • New UDC components: Pallet Stacker and ScaraIK.
  • New scene added: Palletizing system with pallet dispenser and rail conveyor.

🐞 Bugs Fixed​

  • Stamp FX: now supports custom textures and fixes issues with imported textures.
  • Pause mode: Speed change is now disabled.
  • TwinCat driver: fixed connection issues on certain systems.
  • Graphical programming: selected components no longer move/rotate with numeric keypad.
  • I/O descriptions: are now centered in the driver panel and I/Os are numbered for easier identification.
  • OPC UA Driver: tooltip labels added for each tag, and column resizing is now visible.
  • Elevator1: scaling issues resolved.
  • Build Conveyor: roller animation added to roller conveyor.

πŸ“Ί See it in Action​

Version 4.2.0

✨ What's New​

  • UDC Parameters: the parameter list now includes element visibility control and support for String types.
  • Infrastructure: the download server has been migrated to Nirtec's own infrastructure.
  • Dynamic Element: now supports gravity and adds a new RelativeForceTo function for more realistic pushing forces.
  • UI Components: new slider control available in the user interface.
  • Editor UI: adjustable font size in the editor and I/O panels for improved visibility.
  • Shortcuts: new shortcuts to transform elements without the assistance window:
    • Copy (Ctrl+C)
    • Paste position (Ctrl+W)
    • Paste rotation (Ctrl+E)
    • Paste scale (Ctrl+R)
    • Added a shortcut for simultaneous adjustment on all axes.
  • Rendering: improved texture and model rendering for more accurate preview quality.
  • Scripting: new script function to adjust operator animation speed during simulation.
  • Router: new component for creating custom paths in simulations.
  • Model3D: now supports material mapping per mesh, model decomposition into separate Model3D components, and automatic texturing for models without UV data.
  • Scenes: added three new scenes:
    • Home Automation
    • BenchWork 4
    • Pneumatic Pushers

πŸ”‘ New License​

  • Machines Simulator Professional: new 1-year license including:
    • UDC Product Configurator
    • Scene exporter (OBJ/FBX)
    • STL model import

🐞 Bugs Fixed​

  • Dynamic Element: volume scaling now adjusts correctly using gizmos.
  • HMIPanel: fixed an issue where it couldn't be deleted after being added to a machine.
  • UDC: Texture Tile properties in Model3D components are now correctly saved.
  • Packaging: fixed an issue when packaging machines with duplicate models.
  • Camera: the default 3D camera no longer starts the simulation looking upwards.
  • KeyFrame Animator: scale property now plays correctly in simulation mode.

πŸ“Ί See it in Action​

Version 4.1.0

✨ What's New​

  • Machine Packaging: new feature to create .pak files containing all assets used in a machine (UDC, OBJ, Textures, etc.). Once unpacked, all assets are automatically restored to their respective folders.
  • Simulation Control: added the ability to pause the simulation.
  • I/O Drivers: introduced the new ModBus Server Driver.
  • Screen Recording: new feature to record the screen in .mp4 format to capture machines in action.
  • Demo Mode: it is now possible to restart the Demo from the menu without restarting the application.
  • Help: added a keys layout help screen for both the Editor and Simulation modes.
  • UDC Library: added two new UDC machines for automatic packaging.
  • Scenes: introduced a new complete Packaging machine line.

🐞 Bugs Fixed​

  • Model 3D: fixed an issue where colors were lost when a component was copied.
  • Stacker: improved stability and robustness for pallet picking.

πŸ“Ί See it in Action​