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18 posts tagged with "Machines Simulator"

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Version 4.5.7

🐞 Bugs Fixed​

  • KeyFrame Animator: fixed a bug where removing a component involved in a keyframe animation prevented any animations from loading. The system now loads all available animations, excluding only those related to the missing component.
  • UDC Editor: added support for multiple selection within the tree hierarchy window.

Version 4.5.6

🐞 Bugs Fixed​

  • Import Function: Model 3D components containing edited models are now correctly imported.
  • WebService: resolved an issue where the web service was not operational during simulation mode.
  • Vehicles: the vehicle component now functions correctly in simulation mode when its type is changed.

Version 4.5.4

✨ What's New​

  • EtherNet/IP Driver: introduced a new driver with extensive PLC support:
    • Rockwell/Allen-Bradley: support for ControlLogix (via CIP-EtherNet/IP), Micro 850, and legacy models (PLC-5, SLC 500, and MicroLogix) via CIP or DH+ bridges (e.g., LGX chassis with DHRIO module).
    • Omron: support for NX/NJ series PLCs.
  • I/O Drivers: implemented a new auto-reset routine. If a driver encounters an error, communications can now be restored directly from the simulation menu by disconnecting/reconnecting the driver, without exiting the simulation.
  • UI Editor: navigation within Property Grid fields is now possible using the TAB key.
  • Robots & IK: the Route graph node now returns True once the specified route has completed its execution.

🐞 Bugs Fixed​

  • Mouse 3D: fixed the Focus function in Editor mode and improved interactive component detection in Simulation mode after driver selection.
  • Gantry Small: corrected test limits during manual adjustment.
  • Grip Systems: grip systems for Gantry Small, Gantry, Robot Island, and Pick & Place are now fully compatible with the Vision Sensor.
  • WorkPartCreator: fixed creation intervals (both fixed and random) for "bunch" creation mode. Additionally, WorkParts created in bunches no longer collide with each other when spawned simultaneously.

Version 4.5.3

✨ What's New​

  • I/O List: added support for importing I/O list names from .ini or .json files.

🐞 Bugs Fixed​

  • PalletLoader: fixed an issue where OffsetP1/OffsetP2/OffsetP3/OffsetP4 properties were not being saved correctly in the Editor.
  • Drivers Window: the close icon has been removed from driver settings; windows must now be closed using the Accept or Cancel buttons to prevent potential software freezing.

Version 4.5.0

✨ What's New​

  • Humanoid & Character: components to create realistic animations, ideal for simulating manual tasks, machine loading, or ergonomics.
  • Procedural Conveyor & Conveyor Roller: systems for dynamic belt and roller creation.
  • Procedural Fences: for generating industrial fencing dynamically.
  • Shapes FX: featuring a new tool for creating procedural 3D primitives with custom textures and collisions.
  • KeyFrame Animator: now allows animations extended up to 100 seconds.
  • WorkPart Trigger: includes a new graph block function that returns the number of detected parts and a boolean indicator.
  • Hook: adds the ForcePositionOffset property to force a specific position when a WorkPart is picked.
  • Router: now allows users to toggle the action input for each point in the route during test mode.

🐞 Bugs Fixed​

  • KeyFrame Animator: time guideline now moves correctly during playback.

πŸ“Ί See it in Action​

Version 4.4.0

✨ What's New​

  • Marketplace: starting with this version, you can now manage external content downloaded from the Nirtec Asset Store.
  • Licenses Management: users can now log in using only their username and password, removing the need for a license code. The server license limit has been increased to 50 seats. Additionally, an automated logout feature now clears device assignment upon closing the software, making it easier to switch between computers.
  • Integration with Visual Studio Code: edit your Machines Simulator scripts directly in VS Code.
  • WorkPart Trigger: now includes a digital I/O signal to trigger actions.
  • WorkPart: adds a new function to fix it to a UDC component.
  • Router Component: new property to face the direction of movement.
  • Push Button & LED Light: added light intensity control function.
  • New Image area UI component: to show 2D image in the UI screen.
  • Updates: Added a Check for Updates button in the settings menu. Also for USB licenses.
  • Module Updates: updated Tutorial Manager (v2.7.0), MS Virtual Reality (v1.44.0), and Server License Manager (v2.0.0) to support the new authentication flow.

🐞 Bugs Fixed​

  • FlameFX: Force mode now works properly.
  • SparksFX: rotation now affects the effect correctly.
  • Keyframe Animation: scale animations now work correctly in UDCs & UCCs.
  • WorkPart Creator: correctly creates UDCs as WorkParts in random mode.
  • Conveyor Builder: spiral up & down movement now behaves properly when the output signal is active.
  • Simulation mode: fixed a communication issue when reopening the I/O Drivers status menu.

πŸ“Ί See it in Action​

Version 4.3.0

✨ What's New​

  • Component size: adjust without affecting the assigned model, allowing quicker collision shape adaptation (Static, Dynamic, WorkParts).
  • New script events: for entering/exiting Pause mode and for driver connection/disconnection.
  • WebService component added: enables sending/receiving JSON data via GET/POST requests.
  • Inverse Kinematics component: create angular arm robots, includes path creation system with per-axis control.
  • New UI Window component: UI controls can now be grouped in a movable and minimizable window.
  • LabelUI component added: to the UI library.
  • Advanced setting: modify driver I/O polling rate and physics system frequency.
  • WorkPart Trigger: allows modifying position, rotation, scale, color, and orbit of WorkParts during simulation, with immediate or interpolated changes.
  • New library models added: pallet stacker, tracks, carriage.
  • New UDC components: Pallet Stacker and ScaraIK.
  • New scene added: Palletizing system with pallet dispenser and rail conveyor.

🐞 Bugs Fixed​

  • Stamp FX: now supports custom textures and fixes issues with imported textures.
  • Pause mode: Speed change is now disabled.
  • TwinCat driver: fixed connection issues on certain systems.
  • Graphical programming: selected components no longer move/rotate with numeric keypad.
  • I/O descriptions: are now centered in the driver panel and I/Os are numbered for easier identification.
  • OPC UA Driver: tooltip labels added for each tag, and column resizing is now visible.
  • Elevator1: scaling issues resolved.
  • Build Conveyor: roller animation added to roller conveyor.

πŸ“Ί See it in Action​