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Version 4.2.2

✨ What's New

  • Hook: it is now possible to grab and manipulate Dynamic Elements.

🐞 Bugs Fixed

  • Main Menu: users can now exit to the main menu while in pause mode.
  • Camera: adjusted camera focus settings for the Outdoor environment.
  • OBJ Models: resolved an issue regarding material loading in OBJ files.

Version 4.2.1

✨ What's New

  • Library: added new models to the component library.
  • Selector: default position can now be predefined.
  • General: fixed minor bugs and stability issues.

Version 4.2.0

✨ What's New

  • UDC Parameters: the parameter list now includes element visibility control and support for String types.
  • Infrastructure: the download server has been migrated to Nirtec's own infrastructure.
  • Dynamic Element: now supports gravity and adds a new RelativeForceTo function for more realistic pushing forces.
  • UI Components: new slider control available in the user interface.
  • Editor UI: adjustable font size in the editor and I/O panels for improved visibility.
  • Shortcuts: new shortcuts to transform elements without the assistance window:
    • Copy (Ctrl+C)
    • Paste position (Ctrl+W)
    • Paste rotation (Ctrl+E)
    • Paste scale (Ctrl+R)
    • Added a shortcut for simultaneous adjustment on all axes.
  • Rendering: improved texture and model rendering for more accurate preview quality.
  • Scripting: new script function to adjust operator animation speed during simulation.
  • Router: new component for creating custom paths in simulations.
  • Model3D: now supports material mapping per mesh, model decomposition into separate Model3D components, and automatic texturing for models without UV data.
  • Scenes: added three new scenes:
    • Home Automation
    • BenchWork 4
    • Pneumatic Pushers

🔑 New License

  • Machines Simulator Professional: new 1-year license including:
    • UDC Product Configurator
    • Scene exporter (OBJ/FBX)
    • STL model import

🐞 Bugs Fixed

  • Dynamic Element: volume scaling now adjusts correctly using gizmos.
  • HMIPanel: fixed an issue where it couldn't be deleted after being added to a machine.
  • UDC: Texture Tile properties in Model3D components are now correctly saved.
  • Packaging: fixed an issue when packaging machines with duplicate models.
  • Camera: the default 3D camera no longer starts the simulation looking upwards.
  • KeyFrame Animator: scale property now plays correctly in simulation mode.

📺 See it in Action

Version 4.1.1

✨ What's New

  • Licenses: Standalone licenses for Tutorial Manager and MS VR can now be activated directly within Machines Simulator.

🐞 Bugs Fixed

  • 3D Components: fixed a bug in Model 3D, Static Component, Dynamic, and WorkParts where assigning new external models (.obj) failed to reset the previous one correctly.

Version 4.1.0

✨ What's New

  • Machine Packaging: new feature to create .pak files containing all assets used in a machine (UDC, OBJ, Textures, etc.). Once unpacked, all assets are automatically restored to their respective folders.
  • Simulation Control: added the ability to pause the simulation.
  • I/O Drivers: introduced the new ModBus Server Driver.
  • Screen Recording: new feature to record the screen in .mp4 format to capture machines in action.
  • Demo Mode: it is now possible to restart the Demo from the menu without restarting the application.
  • Help: added a keys layout help screen for both the Editor and Simulation modes.
  • UDC Library: added two new UDC machines for automatic packaging.
  • Scenes: introduced a new complete Packaging machine line.

🐞 Bugs Fixed

  • Model 3D: fixed an issue where colors were lost when a component was copied.
  • Stacker: improved stability and robustness for pallet picking.

📺 See it in Action

Version 4.0.2

🐞 Bugs Fixed

  • Import/Export: added Color Sensor support to the import/export system.
  • UI: the Properties window position is now correctly adjusted.
  • BezierPath: the RotateWithPart parameter is now correctly saved and loaded.
  • Static Component: fixed a scaling issue where models were deformed when used as a Robot tool after stopping the simulation.
  • HMI Panels: the top menu no longer covers the first row in PanelButtons and PanelValues.
  • Help: updated the help key map; the Snap tool key is now correctly listed as 'Z'.
  • Licenses: improved data persistence for Standalone and Server licenses; username and license key data are no longer cleared when no internet connection is available.

Version 4.0.1

✨ What's New

  • KeyFrame Animator: added new Scale control for StaticElement and 3DModel components.
  • Performance: frame rate is now limited to 60 FPS by default if no other configuration is detected.
  • Bezier Route: added the ability to assign a set of components (using an offset) to circulate together along a Bezier path.

🐞 Bugs Fixed

  • Compatibility: OBJ models imported from UDCs or machine files from older MS3 versions are now directed to the correct file path.